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Category: X3 The Reunion
Number of Subcategories: 6
Subcategories:
folder0FIGHT
Subcategories: 4
Files: 87
folder1THINK
Subcategories: 5
Files: 285
folder2Total Conversion Mods
Subcategories: 0
Files: 18
folder3TRADE
Subcategories: 1
Files: 80
folder4IMPROVE
Subcategories: 2
Files: 181
folder5BUILD
Subcategories: 1
Files: 19
 
Downloads: 6
This new, complete archive contains all of the bonus plugins, any number of which can be selected for installation.

File format: self-extracting archive
Updated: 17/10/2007
Available languages: English, German, French, Italian and Russian
Author EGOSOFT
Date Sunday, 04 September 2011 16:33
File Size 1.48 MB
Download 1,510
This new, complete archive contains all of the bonus plugins, any number of which can be selected for installation.

File format: self-extracting archive
Updated: 17/10/2007
Available languages: English, German, French, Italian and Russian
Author EGOSOFT
Date Sunday, 04 September 2011 16:33
File Size 1.48 MB
Download 2,712

X-Fleet 

by Grev77 

 

After many months and a couple thousand hours, the X-Fleet mod is finally ready for download. For those who do not know, X-Fleet is not realy a mod, but a series of ships that are designed to work as a fleet using current Navy warfare tactics. 

Each ship is packaged as a .XSP. The .zip archive contains all 6 available ones. Therefore they should work with most mods and scripts. In fact I would highly recomend that these ships are to be used with the XTM mod at a minimum. 

 

Author grev77
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Date Tuesday, 29 March 2016 16:08
File Size 30.09 MB
Download 1,485

Hi all, 

 

I decided to create these maps because the ones already offered didn't confront with how I was accustomed to view the various races. For example, Argon sectors were illustrated with pink or blue color. Since the time of X-btf, I used some maps that illustrated Argons as yellow, Borons as blue etc. Now it seems that the very nice person (sorry, but I don’t know who it is) who made those maps all these years didn’t produce one for X3, so I tried to copy his/her style and create one that resembles those maps, both in style and color-code. 

One added plus to this design IMHO is the fact that the map is actually printable. That is, it’s actually readable if printed on a single sheet of paper. 

There are two versions offered, both in pdf format. A small one (yaX3sm_v3s.pdf 74Kb) witch provides only the essential information of sectors, shipyards, etc and a large one (yaX3sm_v3l.pdf 393Kb) which is the same in terms of the information offered, but has a bit of eye-candy also. 

Please fell free to post here any requests, corrections, etc. 

Since I am quite busy (and quite lazy) to maintain and enhance these maps, I will be more than happy to give the Excel file to anyone who would like to do so. I have one request though… Please keep them simple, and use the same color for the respective races. If interested please reply to this thread. First one to do so, gets the file. 

By the way, if someone wants to host these maps to his/hers web site, just do it please. Don’t ask me for permission and the usual yada-yada. 

Well, that’s it. Hope you like them! 

Happy X³ing, 

 

Cheers, 

Nicholas 

Author Nicholas Kabourakis
Date Monday, 05 March 2018 09:26
File Size 393.91 KB
Download 1,307

Hi all, 

I decided to create these maps because the ones already offered didn't confront with how I was accustomed to view the various races. For example, Argon sectors were illustrated with pink or blue color. Since the time of X-btf, I used some maps that illustrated Argons as yellow, Borons as blue etc. Now it seems that the very nice person (sorry, but I don’t know who it is) who made those maps all these years didn’t produce one for X3, so I tried to copy his/her style and create one that resembles those maps, both in style and color-code. 

One added plus to this design IMHO is the fact that the map is actually printable. That is, it’s actually readable if printed on a single sheet of paper. 

There are two versions offered, both in pdf format. A small one (yaX3sm_v3s.pdf 74Kb) witch provides only the essential information of sectors, shipyards, etc and a large one (yaX3sm_v3l.pdf 393Kb) which is the same in terms of the information offered, but has a bit of eye-candy also. 

Please fell free to post here any requests, corrections, etc. 

Since I am quite busy (and quite lazy) to maintain and enhance these maps, I will be more than happy to give the Excel file to anyone who would like to do so. I have one request though… Please keep them simple, and use the same color for the respective races. If interested please reply to this thread. First one to do so, gets the file. 

By the way, if someone wants to host these maps to his/hers web site, just do it please. Don’t ask me for permission and the usual yada-yada. 

Well, that’s it. Hope you like them! 

Happy X³ing, 

 

Cheers, 

Nicholas 

Author Nicholas Kabourakis
Date Monday, 05 March 2018 09:29
File Size 74.03 KB
Download 3,039

Add all ship blueprints to the PHQ

Just a little script to add all blueprints to the Player Headquarters. 

 

Installation & Usage:

  1. Extract the zip file into your X3: Reunion installation directory. Afterwards the file setup.X2I.addblueprints.xml should be located in your "scripts" folder.
  2. Start the game and activate the Script Editor.
  3. Save and reload your game.

Your PHQ should have blueprints of all ships now. Please note: This also includes ship types like ***UNDEFINED*** or Unknown Objects which are actually not meant for player hands.

 

Uninstallation:

Simply delete the file setup.X2I.addblueprints.xml from your X3 Reunion scripts folder.

 

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Alle Schiffsblaupausen zum HQ hinzufügen

Ein kleines Script, um alle Schiffsblaupausen dem Spielerhauptquartier hinzuzufügen.

 

Installation und Nutzung:

  1. Die zip-Datei ins X3: Reunion Installationsverzeichnis entpacken. Danach müsste sich die Datei setup.X2I.addblueprints.xml im "scripts"-Ordner befinden.
  2. Das Spiel starten und den Script Editor aktivieren.
  3. Das Spiel speichern und wieder laden.

Dein Hauptquartier sollte nun Blaupausen aller Schiffe enthalten. Beachte bitte, dass dies auch Schiffe, wie ***UNDEFINED*** oder Unbekanntes Objekt mit einschließt. Diese sind eigentlich nicht für den Spieler gedacht.

 

Deinstallation:

Einfach die Datei setup.X2I.addblueprints.xml aus dem X3 Reunion scripts-Ordner löschen.

Author X2-Illuminatus
Date Saturday, 28 April 2018 08:23
Language  Multilanguage
File Size 986 B
Download 606