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Well, most times I admire X3's depth of gameplay, but when it comes to civ ships like 'Argon Interior Decorators' I just say Lol, Whut. Why? So, no civilians in this mod, they take up cpu time and are totally unnecessary. Lets save it for something worthwhile.
With the civilian ships removed it makes a little room for something I've been hungering for, a couple of invasion fleets. You know, something to do with your new m0 leviathan. With the C.M.2 you'll find: 1 Khaak invasion fleet, and 1 Xenon invasion fleet within the x-universe, you'll know of their presence in a sector by the apparent lack of stations, ships, life-forms and, in fact, any remaining complex atoms.
[COLOR="RoyalBlue"]-[/COLOR] No civilian Ships.
[COLOR="RoyalBlue"]-[/COLOR] 1x Khaak Invasion fleet: average 4 destroyers, 6 frigates, 8 corvettes, 12 clusters.
[COLOR="RoyalBlue"]-[/COLOR] 1x Xenon Exterminator fleet: 3xK 4xL 8xP,raider 18xL
With the civilian ships removed it makes a little room for something I've been hungering for, a couple of invasion fleets. You know, something to do with your new m0 leviathan. With the C.M.2 you'll find: 1 Khaak invasion fleet, and 1 Xenon invasion fleet within the x-universe, you'll know of their presence in a sector by the apparent lack of stations, ships, life-forms and, in fact, any remaining complex atoms.
[COLOR="RoyalBlue"]-[/COLOR] No civilian Ships.
[COLOR="RoyalBlue"]-[/COLOR] 1x Khaak Invasion fleet: average 4 destroyers, 6 frigates, 8 corvettes, 12 clusters.
[COLOR="RoyalBlue"]-[/COLOR] 1x Xenon Exterminator fleet: 3xK 4xL 8xP,raider 18xL
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