|X³: Terran Conflict 1.0.1 -> 1.4|
Following hot on the heels of the 1.3 Update for Terran Conflict, Egosoft is pleased to announce the availability of Update 1.4. It includes a few new features to enhance your gameplay and as usual some bug-splatting has been done.
- Improved carrier support in defend station mission
- Smarter Marine selection during boarding tasks
- Finished marines are now listed at military outposts
- Marine capacity for OTAS Sirokos increased
- Timing rebalanced for passenger taxi missions
- Gazz's Turret Fixing Mod included
- Improved graphical performance
- Invincible Kha'ak Station during plot fixed
- Stopped Mammoths from occurring during transport missions
- Syndicate Pirateship spawning fixed
- Several corporation fixes
- Occasional Terran scene 4 plot break fixed
- Return big ship to station mission fixed
- Inaccurate target arrows to complex substations
- Several gate orientations fixed
- Freight Drone exploit fixed
- HUB exploit with Trans-orbital Accelerators fixed
A big thank you to everyone who has assisted us in the investigation and testing of some of these issues.
Attention: As usual we advise those running the Steam version that the Steam client will download and install the patch automatically; there is no need to download the update from Egosoft.com.
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