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Space Loot Transpo Space Loot Transporter

HOT

License

Size 29.05 KB

Filedate Sunday, 25 January 2009 00:00

Filename SpaceLootTransporter.zip

Downloads 708

Created Sunday, 20 February 2011 12:58

Changed Sunday, 20 February 2011 12:58

System

Website Website external

German thread

Story:

Cadvan was bored. Again a battle was fought and the space was filled with floating wares. Everything ok so far, but collecting the loot was.... a bad job.
But automated ships are worse: drifting in circles they need up to christmas to collect one container.
There has to be an other way.
Back at his headquarter he commanded his engineers to find a solution.
After a short period of time they presented the SpaceLootTransporter.
Only a transporterdevice was needed.
Cause drifting container in Space are so small, the maximum range decreased to 2500m and the cargo could only be transferred complette. But this was still better: no more exact flying over a Container.

The Engineers succeded even to let automated ships use the SLT. But here no human controll the progress, so the maximum distance was set at 1000m for security reasons. If the ship has to approach the container its down to 500m. Here the Special Command Software MK1 was needet too.
There are two options: either the ship collects a single container or its collecting every container in sector if possible until it gets a new command.

After some more time and work SLT could now even beam Drohnes, Satelites and Lasertowers onboard. So now he could use Freightdrones on M7.

Installation:

After downloading the Zip-File extract the Files form "scripts" to the same directory in your Terran-conflict-directory. And files from t to the t-directory
The file in deinstallation is only used if you want to uninstall the script.

Or even you download the SPK-File and use cycrows Plugin-Manager to install the script.(availible as beta)

With using this Script your game will be automaticly set to modified.
With the start of your game you can assign a hotkey.

Useage:

- Playership: Get the container as target and hit the hotkey. Everything should be transportet now.
You need: Transporterdevice

- Remote Ship: Choose SpaceLootTransporter - Collect Ware in special commands. Then you choose the Warecontainer.
Or: Choose SpaceLootTransporter - Collect Ware in Sector in special commands. Then you choose the Sektor to collect in and to collect illegal goods. ( 0 means don't collect, 1 means collect)
You need: Transporterdevice, Special Command Software MK1

General Info

On Playership you can use a hotkey to beam the wares directly in your cargohold.
Container have to be within 2500m, you need enough space in cargo for full transfer and your ship must be capable to carry it.
If an error occures, the reason will be told with audio-comments.
Remote controlled Ships are flying near the target (500m) if the distance is greater than 1000m
Ships with command collect in sektor will do so as long as you don't command anything else or its cargohold is full.
If it cannot find anny more container it will send you a message.
Full means that no remaining container fits in cargohold and free space is less than 1%
Ship with full cargohold will move to a save station, dock there, sends you a message and ends the command.
If your ship has assigned a homebase it will fly over there.
On Playership you can collect now Satelites, Drones or Lasertowers with hotkey.
Freightdrones have to be unloaded.

Download:

SpaceLootTransporter(ZIP-Format)
SpaceLootTransporter(SPK-Format for Plugin-Manager)


This is my first script and im native german. I'm still learning, so it may not be perfect written. But now its complette as long as there is no bug found and statet. I will erase the bug then of course.
Or if you have some ideas wich would fit i will see if i can make them possible.

Scripthistory:

02.10.2008 - 1.0.0 - First release with hotkey only (X3R)
03.10.2008 - 2.0.0 - Remote controlled Ships can use it (X3R)
17.10.2008 - 2.0.0 - Script written again in X3TC - same like X3R-Version
20.10.2008 - 2.1.0 - Changed error-messages from logbook to audio,
Reworked English Translation
20.10.2008 - 2.1.1 - Error in audio-messages corrected
21.10.2008 - 3.0.0 - full automated in one sektor now is availible
22.10.2008 - 3.0.1 - Fixed idling-bug
23.10.2008 - 3.1.0 - Added Ware
23.10.2008 - 3.1.1 - Dangerous bug found and killed
23.10.2008 - 3.2.0 - changed Ware
24.10.2008 - 3.5.0 - Removed Ware, cleaned Script. - this Version will be sent in to signing, i hope it will!?
02.11.2008 - 3.5.1 - added Delay, added error-message in collect-sector, corrected t-file (english), command no more availible in fighter drones and spacesuite
06.11.2008 - 3.6.0 - added to hotkey: transports Drohnes, Satelites and Lasertowers too
09.11.2008 - 3.6.1 - Sectorcollector now stops its command when cargohold is full and docks at save station
09.11.2008 - 3.6.2 - Collect in Sector - bug killed
11.12.2008 - 3.7.0 - Activated scripteditor is no more needet. If your ship has a homebase it will fly over there if the cargohold is full. If the cargohold is full or no more container are found it will send you a message.
25.01.2009 - 3.7.1 - Cargocontainer now explodes after Transport. Collect in Sector now asks to collect illegal goods too.


Resourcen:

T-File: 7010
Pageid: 7010
Commandslot: COMMAND_TYPE_SPECIAL_21
Commandslot: COMMAND_TYPE_SPECIAL_22


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