Download details

Emergency Emergency Jump

HOT

License

Size 44.42 KB

Filedate Wednesday, 29 May 2013 23:49

Filename EmergencyJump_v4a_2015-01-01.zip

Downloads 960

Created Thursday, 06 June 2013 12:27

Changed Thursday, 06 June 2013 12:27

System

Website Website external

Features

  • Forces a more reliable jump when shield drops below the Emergency Jump threshold set in the Command Console.
  • Works on BigShips (M8, TM, and larger).
  • Follows the settings in the Command Console.
  • If the ship has a homebase or homesector set, then ship will jump to home rather than a random jump.

(Thanks, I think, to swatti who moaned about this until it was hard to ignore. Wink )



Notes
  • This script is not perfect. Jumping is never entirely reliable, although this script will give your ships a better chance to survive.
  • Newly acquired ships do not automatically run Emergency Jump (not yet -- I may add that feature in the future). Save and reload to activate new ships.
  • To set a homebase for a capital ship: Assign the ship to a wing, set a homebase for the wing, then remove the ship from the wing. The homebase will remain.


Compatibility

    Works for TC and AP. Should be compatible with most stuff.

    If you ask me whether it works with XRM, I'm going to tell you to punch yourself for asking.
    • (it should!)



Requirements

    X3TC or X3AP
    BigShip (TM, M8, or larger) with Emergency Jump settings configured in Command Console.



How to Install

    1) Install as Archive with the or manually.
    .. If this is your first time, see:
Plugin ManagerInstallation Tips: Plugin Manager (PM), LV's Tutorial, Artificial Life Plugins (ALP's



How to UnInstall

    1) UnInstall with the
Plugin Manager

or...
 
2) Delete the setup script, run the setup script in the Uninstall folder, then save your game. You can then remove all of the scripts (but leave plugin.signal.targeted.emergency.jump if you also use the Signal_Targeted script.)

(Do not simply delete the script without doing the above first.)



How to Use

    Set the Emergency Jump settings in the Command Console for the ship that you want to jump.

    When you acquire new ships, you must save and reload to activate the script on the new ships.



History

v4a (2015-01-01)
  * Added missing language file t\8561-L0xx.xml. (wanderer)

v4 (2014-03-26)
* Will not jump to homesector (which can be incorrectly set on stolen or captured ships). (Barleyman)

    v3 (2013-05-29)
    - Reports emergency jumps to player logbook.
    - Will not jump into war zone in AP.

    v2 (2013-05-13)
    - Does not work on the playership (the ship that the player is currently flying). (swatti)

    v1 (2013-05-10)
    - First release. Please report any problems.



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Links
Emergency Jump
Bullwinkle's List



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